Stabilizing Android Build 0.2.2.5


Due to complaints on itch.io, I realized the Android build for version 0.2.2.5 was too problematic. 

I added scripts from newer versions to 0.2.2.5 and rechecked functionality; the game now seems stable and error-free.

  • Fixed screen and resolution issues; the image no longer shifts.
  • Fixed sprite display in the visual novel.
  • Fixed crashes when starting timelines.

Please contact me directly on Discord next time, as I’m there more often and can release critical updates faster. 

The game is now stable. Enjoy playing!

Your feedback matters! Please take a moment to rate the game on *itch.io*. It helps us improve and grow.

Files

Version 0.2.7.5 (WINDOWS) fix 4.zip 303 MB
6 days ago
SOTDQ 0.2.2.5v (ANDROID) fix 4.apk 297 MB
6 days ago

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Comments

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It now just gets to the loading screen then crashes

hey, I uploaded a version to Discord with a changed renderer, so hop in there and try testing the new build
if everything works fine, I’ll merge these changes into the main branch
this applies to everyone else who’s run into the same issue and reads this message